Really enjoyed working with Hornet on this 2nd Uncle Ben's spot.
Company: Hornet Inc.
Director: Gabe Askew
My Role: Animator. Sole animator on the previs and final product. Rigged and animated props.
Sep 3, 2014
Uncle Ben's - Teach Your Children
Labels: animation, commercials, video, work
Apr 3, 2014
Uncle Ben's - All Roads
Really enjoyed working with Hornet on this Uncle Ben's spot.
Company: Hornet Inc.
Director: Gabe Askew
My Role: Rigger/Animator. Rigged and animated backgrounds and props. Animated family at dining table.
Labels: animation, commercials, showcase, video, work
Sep 18, 2013
Nintendo Pokemon X & Y
I worked on this Pokemon commercial at The Mill. I re-rigged all of the Pokemon characters and animated the 2 shots that take place in the streets.
Labels: animation, commercials, showcase, video, work
Aug 2, 2013
The Framework of Riggs
Labels: double fine, maya, rigging, tools, work
Jun 11, 2013
Playstation 4 - Greatness Awaits
I worked on this Sony Playstation 4 commercial at The Mill. Rigged Killzone vehicles, Spiders, Diablo, Knack, Mechs, skeletons, and some other misc things. Animated Diablo, spiders, mechs, and a hoard of 150 skeletons climbing the base of the ferris wheel.
Apr 30, 2013
Kellogg’s® Froot Loops® "Carl the King Crab"
I worked on this Kellogg’s® Froot Loops® "Carl the King Crab" commercial over at Nathan Love.
For this project I was the Animation Supervisor, overseeing the animation between me and 3 other animators. I animated the last 2 shots with the net. I also rigged and animated props.
Labels: animation, commercials, showcase, video, work
Mar 26, 2013
Polly Pocket
I worked on this commercial for Polly Pocket over at Nathan Love. She turns a rainy day into a water slide, FYI.
During this project I was responsible for all the previs, layout, rigging, animation, and character simulations.
Oct 12, 2012
Honey Nut Cheerios
My first freelance gig was a few months ago for this Honey Nut Cheerios thing. I animated the bear, the camera, and some props. I had a very pleasant and enjoyable experience with the wonderful guys at Founding Fathers.
Labels: animation, commercials, video, work
Jul 25, 2012
Tools Reel 2012
A fast paced demo of my rigging and animation tools from the last 9 years.
The biggest of which is "Riggs", a modular automated rigging system written in Python/PyMel. At Double Fine the characters go through many stages of change so one of the focuses of this system was to facilitate that change and make it as fluid and simple as possible to make changes to full rigs.
It also had to be simple enough for animators with little rigging experience to use because the studio was too small for dedicated character riggers.
Animation Reel 2012
Samples of my animation work from the past 9 years. Most of it is from the critically acclaimed games of Double Fine Productions. The thing I'm showcasing here is JUST the animation.