With the expert guidance of Skillman & Hackett I transformed "BUTTS" into a VR experience. I gave a brief talk on it at the VR Cinema Meetup #2 today, and launched an official download website for it.
The website for "BUTTS: The VR Experience" is here: http://buttsvr.com
The brief talk is here: https://air.mozilla.org/vr-cinema-event/
Jan 11, 2015
"BUTTS: The VR Experience"
May 19, 2014
"BUTTS"
I worked on this on and off in my spare time over the past 18 months. I handled everything visual, and I had help with sound. It's my most profound and stupid work to date.
Here are some quotes that I have collected from around the internet.
- "literally this is the greatest thing man has created. *also please note that the trees, rocks, clouds and mountains are also all butts" -.hardp!nq
- "Drama Friendship Closure Butts" - perplexingpariah
- "WHY HAVE I NEVER RELATED SO STRONGLY TO A VIDEO IN MY ENTIRE LIFE" -armin-arlert-defense-squad
- "A love story." -thelamarshack
- "This made me uncomfortable." -kingofredlines
- "Is the internet even real?" -ers--hoghet
- "First look at Pixar's follow up to the 'Cars' franchise" -AJ Jefferies
- "You, sir, are the greatest artist who ever lived." -Kevin Temmer
- "나혼자 기묘한 기분을 느낄수 없음 조금 뒤조심해야하나 암튼" -히스벌이하는 광분요정
Apr 3, 2014
Uncle Ben's - All Roads
Really enjoyed working with Hornet on this Uncle Ben's spot.
Company: Hornet Inc.
Director: Gabe Askew
My Role: Rigger/Animator. Rigged and animated backgrounds and props. Animated family at dining table.
Labels: animation, commercials, showcase, video, work
Sep 18, 2013
Nintendo Pokemon X & Y
I worked on this Pokemon commercial at The Mill. I re-rigged all of the Pokemon characters and animated the 2 shots that take place in the streets.
Labels: animation, commercials, showcase, video, work
Jun 11, 2013
Playstation 4 - Greatness Awaits
I worked on this Sony Playstation 4 commercial at The Mill. Rigged Killzone vehicles, Spiders, Diablo, Knack, Mechs, skeletons, and some other misc things. Animated Diablo, spiders, mechs, and a hoard of 150 skeletons climbing the base of the ferris wheel.
Apr 30, 2013
Kellogg’s® Froot Loops® "Carl the King Crab"
I worked on this Kellogg’s® Froot Loops® "Carl the King Crab" commercial over at Nathan Love.
For this project I was the Animation Supervisor, overseeing the animation between me and 3 other animators. I animated the last 2 shots with the net. I also rigged and animated props.
Labels: animation, commercials, showcase, video, work
Mar 26, 2013
Polly Pocket
I worked on this commercial for Polly Pocket over at Nathan Love. She turns a rainy day into a water slide, FYI.
During this project I was responsible for all the previs, layout, rigging, animation, and character simulations.
Jul 25, 2012
Tools Reel 2012
A fast paced demo of my rigging and animation tools from the last 9 years.
The biggest of which is "Riggs", a modular automated rigging system written in Python/PyMel. At Double Fine the characters go through many stages of change so one of the focuses of this system was to facilitate that change and make it as fluid and simple as possible to make changes to full rigs.
It also had to be simple enough for animators with little rigging experience to use because the studio was too small for dedicated character riggers.
Animation Reel 2012
Samples of my animation work from the past 9 years. Most of it is from the critically acclaimed games of Double Fine Productions. The thing I'm showcasing here is JUST the animation.